Arcade¶
Arcade is a small set of short, winnable mini-games reachable from a Dashboard card once Game mode is on (Settings → Learning → Game mode) and the Arcade switch is enabled. Visiting the page directly with the switch off shows a friendly notice instead of a dead page - the feature is never hidden, only disabled with a reason. Its Open settings link lands on the Motivation and routine area of the Learning tab, where the game mode card lives.
Arcade games award no XP themselves - they are a break, not another grind. Three of the four are unlocked by spending XP you already earned from learning.
The games¶
| Game | Unlock | What it is |
|---|---|---|
| Learn Memory | Free | Match term/translation pairs pulled from your own lessons - the only game that carries learning content. |
| Tic-Tac-Toe | 100 XP | Three in a row against the app - beatable, not a wall. |
| Snake | 200 XP | The classic: collect food, grow, do not bite yourself. |
| Simon | 300 XP | Repeat a growing color sequence; the target length is configurable. |
The XP ladder is deliberate: Learn Memory is free because it still teaches, and the three purely playful games cost more as they add less educational value - the cheapest paid game (Tic-Tac-Toe) sits just above free, Simon at the top.
Tickets (optional)¶
If your Settings enable the ticket economy, playing arcade games costs a ticket per round instead of being unlimited. Tickets are earned through learning performance and streaks; the balance and the on/off switch update live if changed in another tab or in Settings while Arcade is open.
Related pages¶
- Praise and celebrations - XP, badges, and the unlockable cosmetics the same currency buys
- Daily missions - another XP source